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Cyberpunk 2077 launched last week to mostly positive reviews, but the game is not without its problems. Those who own base PlayStation 4 and Xbox One consoles especially have experienced serious bugs in Cyberpunk 2077 that impact everything from the visuals to the gameplay, with some even encountering bugs that are game-breaking. CD Projekt Red has acknowledged Cyberpunk 2077's issues on PS4 and Xbox One, offering to refund fans who are disappointed with the game.
The latest tweets from @CyberpunkGame. CD Projekt Red posted record-breaking revenue and sales numbers for the 2020 fiscal year, thanks to Cyberpunk 2077 — and despite the game's problematic release. The developer has announced (PDF.
CD Projekt Red issued a message on Twitter apologizing for Cyberpunk 2077's issues on PS4 and Xbox One (and in general), prompting a response from billionaire Elon Musk. Musk replied to Cyberpunk 2077's tweet with a screenshot of a Reddit post from a disgruntled fan who was disappointed in the game. The fan said that they 'just feel empty' and have been 'crying' because of how much the game let them down.
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Elon Musk reportedly appears in Cyberpunk 2077 in a brief cameo, so it's especially surprising to see him taking shots at the game's troubles. The trolling didn't stop there, though, as he also shared an edited image of Michael Scott from The Office making an obscene gesture, complete with the Cyberpunk 2077 logo and signature neon lights.
Cyberpunk 2077 Countdown Twitter
— Elon Musk (@elonmusk) December 14, 2020
While some fans may take this as a sign that Elon Musk does not like Cyberpunk 2077 himself, that may not necessarily be the case. A couple of hours after his trolling tweets, a fan asked Musk if he had the chance to play the game yet himself. Musk confirmed that he had indeed been playing Cyberpunk 2077, though only 'briefly.' Musk apparently chose the Nomad lifepath and determined that the game 'seems pretty good.'
Yeah, briefly. Seems pretty good. I picked Nomad, so start was a little slow, but picks up fast. Seemed like almost everyone on Steam was playing Cyberpunk at some point this weekend!
— Elon Musk (@elonmusk) December 14, 2020Musk also pointed out how it 'seemed like almost everyone on Steam was playing Cyberpunk at some point this weekend,' which is a nod to the game's massive early success. Despite Cyberpunk 2077 having some rather serious technical issues, the game smashed the Steam concurrent player record. Not only that, but Cyberpunk 2077 sales have been incredibly high, topping charts and recouping its development costs pretty much immediately.
Of course, CD Projekt Red issuing refunds for Cyberpunk 2077 may hurt its sales performance somewhat, but it's unlikely to be a significant enough dent to really hurt the game in the long run. While there are fans who are upset about Cyberpunk 2077, there are many others who enjoy the game. Cyberpunk 2077 reviews have been mostly positive, and the game is actually one of the highest-rated video games of the year in terms of critic score.
Cyberpunk 2077's user scores aren't nearly as positive, but as CD Projekt Red issues patches to fix the game's various problems, its reputation will likely improve. With time, Cyberpunk 2077 should be able to squash many of the bugs and other technical issues that are keeping some fans from properly enjoying the open world game.
Cyberpunk 2077 1.2 Patch
Cyberpunk 2077 is out now for PC, PS4, Stadia, and Xbox One, with PS5 and Xbox Series X versions coming at some point in 2021.
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The launch of Cyberpunk 2077 was rough, to say the least, but it actually highlighted the strength of Stadia at an opportune time. Unfortunately, it seems that boost didn’t really do a lot for the bottom line, as in an earnings call this week, it was heavily implied that Cyberpunk 2077 sales on Stadia weren’t amazing… through laughter.
Toward the end of the CD Projekt Group FY 2020 earnings call, the company’s president and CEO Adam Kiciński was thrown the question of how Cyberpunk 2077 sold on Google Stadia. His response was not exactly encouraging. Our rough transcription follows.
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Uhhhhhhhh. Yeah. I will answer it. Uhhhhh. We are not disclosing but obviously, uh, most of the sales accounted to PC and Stadia come from PCs and from such important platforms as first of all Steam. So uh, the Stadia sale is not to be compared with such, uh, portal as Steam. That’s all I can say.
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If you listen to the actual clip, available at the 1:35:00 mark in the video below (H/T Ron Amadeo), you can hear the apprehension in Kiciński’s voice. The numbers aren’t public, of course, but just reading his voice makes it seem like Stadia’s share of sales were minimal at best.
Compared to Steam, that’s not a shock, but it is a little surprising that this is the reaction that was given. When Cyberpunk 2077 launched to buggy ports on modern consoles, gaming media and users turned to Stadia as a place to try the highly anticipated game because, despite what they’d heard, Cyberpunk was actually working really well on Google’s platform. Google even had to close its free hardware giveaway early due to what it said was “overwhelming demand.”
We’ll probably never know just how many Cyberpunk 2077 sales ended up on Google Stadia, but based on this CEO’s reaction, they may not have been that impressive. At the very least, a reaction like this doesn’t bode well for how CD Projekt Red values Stadia as a platform.
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